
It was like the game was suddenly running at a very low framerate, even though it was staying at stable 60 FPS according to Fraps. Once I started playing and tried panning the camera, I noticed this very jarring stuttering. Unfortunately, that was not to be the case. That made me think that maybe Divinity II did not have technical issues and the 30 FPS menus were just some oddity. There was even an option to change the FPS cap to one's liking. The menus seemed to be locked to 30 FPS - a worrying fact for certain - but once I got into the game, the number climbed to satisfactory 60. I was not expecting much from it either as I do not recall anyone mentioning it outside its own specific forums. And so I jumped straight into Divinity II (2009). Even if they were good at the time, it is unlikely I could appreciate them due to missing modern features.



The bundle came with three games, but I decided to skip Divine Divinity and Beyond Divinity, since they are fairly old (20).
